import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;

public class MyGame extends com.badlogic.gdx.Game {
	FlashScreen flashScreen;
	public static int WIDTH;
	public static int HEIGHT;

	@Override
	public void create() {
		WIDTH = Gdx.graphics.getWidth();
		HEIGHT = Gdx.graphics.getHeight();
		flashScreen = new FlashScreen(this);
		Texture.setEnforcePotImages(false);
		setScreen(flashScreen);
	}

}
